![]() Until Intel Arc graphics cards came to Bangladesh, the GPU market primarily comprised cards designed by Nvidia or AMD. It significantly impacts your system's visual quality, frame rates, and overall performance, making it an essential component for gamers, designers, and multimedia enthusiasts. Graphics cards assist a computer with outstanding graphical data processing capabilities and allow a computer with no Graphics Processor to provide visuals on the monitor. Our final GPU offset is +100 with no added voltage.Graphics Processing Unit, or GPU, processes the visual information on any computing device like a Desktop PC, Laptop, Tablet PC, or Mobile Phone. This brought bandwidth to 832GB/s versus 760GB/s. Therefore our final memory overclock was 20.8GHz versus 19GHz default. By backing down slightly it ensures the memory won’t throttle, helps it last longer than if we pushed it to 21GHz, and also brought the TDP down a little so we could maximize our GPU overclock. What we actually ended up doing was backing down to +900 on the memory which sets it to 1300MHzx16 which gives us a clock speed of 20.8GHz on the memory. This, therefore, indicates that the memory is beyond its capability. When we increased the memory further, for example up to +1500 where it operates at 22GHz or 1375×16 the performance in our game went from 58FPS down to 52FPS. This actually seemed to be ok, and we did notice a big jump in the power demand. At +1000 the memory is running at 21GHz (versus 19GHz default) or 1313×16. What we found with our video card is that we were able to set it all the way up to about +1000 before this started happening. Therefore to hone in the right memory overclock you have to keep increasing the frequency until performance reaches a peak, and then starts to actually degrade or lower. It basically keeps lowering performance to keep it from artifacting. What this means is that when you increase the memory setting, instead of getting artifacts and geometric patterns like you would on other memory types the memory instead error corrects to keep things clean, at the detriment of performance. The GDDR6X works differently on the GeForce RTX 3080. The real tricky setting to set was the memory clock. Even at +100, we are over the TDP as you will see. However, after this point, the GPU clock would throttle lower because it far exceeded the TDP. ![]() We played with several different offset settings and found that we had positive performance results all the way up to +100 on the offset setting. It isn’t going to ramp the clock up unless there is headroom to do it, power, temperature, it all goes into the equation. You have to keep this in mind, GPU Boost is in control at all times, no matter what. Core ClockĪdjusting the Core Clock is rather simple, by setting an offset we can add onto the GPU Boost clock. We actually lowered the fan speed to 80% and this overclock worked just fine and much quieter with temps in the upper 70’s. 100% fan speed wasn’t required to achieve the overclock we are going to show, but for our testing, we wanted to just make sure. We left it on sync and manually increased the fan speed to 100% just to make sure we were getting the best overclock we can on air. We also have control over the fans, you can actually adjust each fan separately, or sync them. The Temp Limit can also be increased to 90. In MSI Afterburner we can turn the Power Limit up to 115%, so that lets us exceed the TDP a bit. ![]() You’ll see that the video card hits the maximum TDP, and goes over it anyway without even touching the voltage, so trying to manipulate it just makes the situation worse. ![]() The video card already manages voltage thanks to GPU Boost, and raising the Core Voltage manually higher put us up against the TDP limit very quickly which actually hurts our overclocking potential. It does allow Core Voltage control, up to 100%, but we found that raising the voltage wasn’t needed. Overclocking with the latest beta of MSI Afterburner worked well on our video card. ![]()
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